Enjin, blockchain powered game focused company, revealed the launch of their plugin “EnjinCraft” for Minecraft, a well-known video game.
As per the media release by Enjin, the blockchain plugin will permit players to trade, embed and utilize blockchain gaming products via the servers.
By adopting blockchain technology, the firm intends to make it simpler to tokenize Minecraft goods and thus include them in the servers of player.
The plugin has been created using Java, with certain dedicated features such as the facility to incorporate the tool on third-party websites, servers and games.
EnjinCraft’s plugin paves way for embedding blockchain powered Minecraft assts, integrating a prevailing blockchain asset identity to in-game goods through console instructions and offering players the capability to link their blockchain wallet to their servers.
Enjin explains that the plugin will present players with their real-time Enjin Coin and Ethereum balance, while offering dedicated goods and approvals to players on the basis of blockchain assets they possess.
Another feature underlined by the company is the likelihood of kicking-off Ethereum (ETH) trades that can move blockchain assets to players through console instructions.
It also permits users to re-build the open-source code to meet the coders requirement and specifications.
The company has explained that to utilize the plugin, server owners would have to be running Java 8 or higher version, must have setup a venture on the Enjin platform and possess the Spigot 1.13 plugin variant or higher.
Tokens incorporated using EnjinCraft should also be fungible. The plugin is offered in English, Serbian, Filipino, Danish, Japanese, German, Korean, Romanian, Portuguese and Spanish.
Enjin is working towards cementing its presence in the gaming sector. Back in March, Enjin rolled out its multiverse program, structured to back the creation of in-game assets that can be moved and used across numerous games housed in the multiverse.