In a video conferencing session conducted by Litecoin Foundation, Charlie Lee, creator of Litecoin (LTC) and Stephan Vogler, CEO of CipSoft, revealed the roll out of LiteBringer, a fantasy game based on role-play, hosted on Litecoin blockchain.
Lee stated “It’s the first major game that utilizes the Litecoin blockchain for all of its interactions.”
Vogler pointed out that the game is totally decentralized, implying that all game participants will have to run a Litecoin node. He also pointed out that players need to possess some Litecoin in order to get connected to the game.
The game also provides a “Litecoin faucet,” which enables interested users to obtain small amount of Litecoin free of cost, in case they are not interested to use their own holdings.
Vogler explained about the game as follows:
“Every move in the game is a transaction on the Litecoin blockchain that creates value. If you’re a good player, LiteBringer will live up to its name, and may bring you some Litecoins.”
As per Vogler, all characters, ammunition and goods in LiteBringer are retained on the LTC blockchain. He guaranteed prospective players that the tech was “absolutely secure and decentralized”, as there is no transmission of private keys.
CipSoft supposedly selected the LTC blockchain for esteem and the reality of low fees of less than a cent per transaction.
It is not the first time blockchain is being used for gaming. Back in May, Atari entered into a partnership with the Litecoin Foundation to facilitate gamers to pay for its forthcoming Video Computer System. Infinite Fleet, a web-based game, which uses crypto, is headed by Blockstream Chief Strategy Officer, Samson Mow.
Regarding the potential of blockchain in gaming sector, Vogler said “Blockchain technology has huge potential for online gaming in general. I think there will be games for every popular blockchain sooner or later.”