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METAX-FZCO Unveils Dark Machine: A Web3 Game with Anime Adaptation

metaxfzco dark machine web3 game anime adaption

METAX-FZCO, a prominent developer of blockchain projects and Web3 technologies, has announced an exciting new project that bridges gaming and anime. Their latest endeavor, a blockchain-based video game titled Dark Machine, will be accompanied by an anime adaptation. Esteemed Japanese anime director Goro Taniguchi will lead the anime project, with legendary mechanical designer Hidetaka Tenjin, renowned for his work on the Macross and Gundam series, contributing to the mechanical designs. The anime adaptation will premiere during a special panel on Saturday night.

 

Game Overview: Dark Machine

Dark Machine is set in a dystopian future marked by abundant energy and economic turmoil. It is a mech-themed, team-based third-person shooter where players can combine, transform, and enlarge their mechs to defeat opposing teams. The game’s mechanics allow mechs to grow larger, heavier, and more powerful, resulting in massive destruction not only against opponents but also the surrounding structures on the map. Players must strategically harness these elements to outmaneuver their adversaries and achieve victory.

 

Vision Behind the Anime Adaptation

Takashi Murakoshi, CEO of METAX, provided insights into the anime adaptation of Dark Machine. He emphasized that the project represents a significant milestone for the company, driven by their passion for merging gaming with Web3 technology. Murakoshi expressed excitement about delivering a new story to fans through the medium of anime, aiming to broaden the appeal of Dark Machine as a cross-media project. The company aspires to captivate a wider audience by conveying the game’s charm through its anime adaptation.

 

Creative Contributions from Industry Veterans

Goro Taniguchi shared his thoughts on his involvement in the project, highlighting the limitless nature of anime expression and the necessity for continuous evolution. Taniguchi expressed his honor in merging gaming potential with anime’s narrative power as the creative producer for Dark Machine. He viewed this project as a challenge and an opportunity to showcase the collective efforts of all involved, striving towards a future where gaming and anime seamlessly integrate. He hoped that fans would thoroughly enjoy the intricate world of Dark Machine.

 

Hidetaka Tenjin also discussed his role as a mechanical designer for the project. He expressed his pleasure in being part of the team and emphasized the meticulous attention to detail in the mechanical designs. Tenjin aimed to achieve a balance between realism and impact, hoping that viewers would be deeply immersed in the world of Dark Machine through the detailed designs and dynamic movements of the mechs.

 

Upcoming Panel and Global Premiere

METAX will host an introductory panel for the game and anime at San Diego Comic-Con (SDCC) on Saturday at 7:30 PM in Room 5AB. The panel will feature discussions with Goro Taniguchi, Hidetaka Tenjin, and Keiichi Yano, the creator of Dark Machine, about the simultaneous development process of the game and anime. Attendees will also have the opportunity to witness the global premiere of the anime pilot, offering a first look at this innovative fusion of gaming and anime.

 

Conclusion: A Step Forward in Web3 and Entertainment

The unveiling of Dark Machine and its anime adaptation marks a significant advancement in the integration of gaming and Web3 technology. METAX-FZCO’s project showcases the potential of blockchain-based gaming combined with the narrative richness of anime. As the company continues to push the boundaries of this new frontier, Dark Machine aims to captivate and expand its audience, setting a precedent for future projects in the industry. The collaboration of seasoned professionals like Goro Taniguchi and Hidetaka Tenjin promises a high-quality experience that will engage both gamers and anime enthusiasts alike.

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