Capverse, a prominent GameFi brand based in Hong Kong, has recently unveiled its expansion into the TON blockchain. This move is part of Capverse’s commitment to developing a highly playable, immersive, and interactive gaming ecosystem enriched with social features. The platform aims to enable players to earn tokens and points through mastering gameplay and contributing to the ecosystem. Previously, Capverse launched a successful NFT breeding and combat game on the BNB Chain, which attracted over 15,000 active users.
Shifting the Paradigm: From “Play For Earn” to “Play And Earn”
Capverse’s expansion into the TON ecosystem represents a significant milestone in its mission to build a socially rich Web3 gaming environment. The company views gaming as a core scenario for Web3 and a critical driver for blockchain adoption. Capverse emphasizes the importance of transitioning from the “Play For Earn” model to a “Play And Earn” approach, focusing on ensuring long-term value by making games enjoyable for players.
Introducing Capverse TON: Leveraging Telegram for Growth
Capverse TON continues this mission by leveraging Telegram’s Mini APP structure for rapid user growth. The new platform will introduce “Gemstone” points, a unique reward mechanism where players can earn Gemstones for winning games, with higher rewards for more challenging levels. Additional rewards will be available through referral systems, missions, leaderboards, and airdrop pools. These Gemstones will have broad applications and practical value across the Capverse ecosystem, facilitating cross-game asset interoperability and enhancing user engagement.
Innovative Gameplay: The MatchToEarn Model
Capverse TON will feature a distinctive MatchToEarn model, combining classic match-3 and monster battling mechanics. In this game, players swap tiles to align three or more identical ones, triggering eliminations that release energy to strike monsters. The game also incorporates an element attribute system, allowing for more significant damage based on attribute interactions. Capverse believes that this engaging content can effectively prevent bots from diluting player rewards, reduce airdrop selling pressure, and promote user retention, thereby enhancing the lifetime value (LTV) of users. This strategy aligns with the future development direction of the TON ecosystem.
Enhancing the TON Ecosystem
Howard, TON’s Developer Relations Lead for Asia, has highlighted the potential of TON and Telegram in the realms of decentralized finance (DeFi) and social integration. Capverse aims to leverage these platforms to achieve broader user reach and deeper interaction, enriching the TON ecosystem with innovative gameplay and rewards. The integration of Capverse into TON is expected to significantly contribute to the growth of Web3 gaming by introducing novel gaming experiences and reward systems.
Aiming for Long-Term Success
Capverse’s foray into the TON blockchain underscores its dedication to pioneering new frontiers in Web3 gaming. By focusing on creating enjoyable and rewarding gaming experiences, Capverse is poised to drive blockchain adoption and set new standards in the industry. The introduction of the Gemstone points system and the MatchToEarn model demonstrates Capverse’s innovative approach to gaming, ensuring that players are continually engaged and rewarded.
Conclusion
In summary, Capverse’s expansion into the TON blockchain is a significant step towards revolutionizing the Web3 gaming landscape. By leveraging Telegram for rapid user growth and introducing unique reward mechanisms, Capverse TON is set to provide an engaging and rewarding gaming experience. This move not only enhances the TON ecosystem but also promotes the broader adoption of blockchain technology through innovative gameplay and social integration. As Capverse continues to develop and expand, it is well-positioned to become a leading force in the Web3 gaming industry, driving long-term value and setting new benchmarks for the future of gaming.