Com2uS Holdings, a public business located in Seoul that creates and distributes smartphone video games, has partnered Oasys, a gaming blockchain that aims to create a decentralized metaverse by integrating various play-to-earn games inside its network. Com2uS Holdings, originally referred to as Gamevil, announced that it will join the Oasys blockchain as an early validator through its affiliate Com2uS.
The South Korean firm will collaborate with Japanese firms to market blockchain gaming. Owing to its proof-of-stake (POS) consensus method, the Oasys blockchain seeks to foster advancement in the blockchain gaming sector. The Oasys group concentrates on resolving issues that game developers have while creating Ethereum-based blockchain games.
Oasys, which began operations on February 7, teamed with 21 gaming and Web 3.0 technology firms to operate as validators, securing and verifying the trades of various play-to-earn titles and content providers.
Web 3.0 is the latest version of the blockchain powered World Wide Web (WWW) that features decentralization and token-centered economy. Web 3.0 has been presented by experts as a potential answer to worries about the world wide web’s extreme-centralization under a handful of large tech enterprises.
Web3 has the potential to increase data protection, scalability, and confidentiality above what is presently feasible with Web 2.0 systems, which are based on user-generated material published to social media platforms and networking sites, blog sites, and wikis, among several other offerings.
The Com2uS group stated that it will lead Web 3 gaming and enhance its C2X blockchain platform, which lets users to play a variety of Web 3 games while also polling on important ecosystem choices. C2X is a blockchain powered gaming solution that aims to provide the best NFT gaming memoir possible.
Netmarble, which has vigorously made investments in metaverse recreation, and WeMade, an internet game company that developed “The Legend of Mir,” a free-to-play fictional majorly multiplayer web based role-playing game set in a historic oriental community, are two other South Korean game designers in row to participate the Oasys blockchain.
WeMade CEO Henry Chang forecast a paradigm change in the gaming business with the advent of blockchain in an online media briefing on February 16. By the end this year, WeMade hopes to have 100 blockchain games on the market.